FlattenTheMountain
Last updated: August 29, 2026

Flatten The Mountain Upgrade Tier List & Decision Guide

Build a confidence-labelled ranking from your own Skill Tree tests for a current speed or cash goal. Current public pages do not provide named nodes, costs, effects, or a reliable universal order.

Use the role-first goal selector and measured option ranking; rankings come only from player-entered costs and rates, while chest and eagle relationships remain held until evidence exists.

Speed goal

Blocks per minute

Use the same route and test length before and after one change.

Cash goal

Cash per minute

Use this when cash, rather than raw block pace, is the current constraint.

Value goal

Measured gain per cash

Enter the real cost when known; leave efficiency unavailable instead of guessing.

Ranking filter

Compare Skill Tree choices

Use the same test length and rate unit for every option. This ranks only what you enter; it does not create official node values.

Choice 1
Choice 2

Option A

Needs compatible inputs

Gain: 0 blocks per minute

Relative:

Gain per cash:

Option B

Needs compatible inputs

Gain: 0 blocks per minute

Relative:

Gain per cash:

Formula: gain = after rate − before rate; relative gain = gain ÷ before rate; gain per cost = gain ÷ entered cash cost. Compare only tests that use the same duration, route, and unit.

Ranking method

One goal, one unit, one change

Record a baseline, change one option, repeat the same test, then rank the measured gain. Retest when an update changes the result.

  1. 1. Choose speed, cash, or gain-per-cost.
  2. 2. Record the before rate in one common unit.
  3. 3. Test one option under the same conditions.
  4. 4. Enter the after rate and known cost.
Evidence limit

What this page does not rank

Named Skill Tree nodes, chest mechanics, and eagle tactics remain outside the ranking until current details are available.

No character, unit, party, or team-synergy system was found for this game, so a team-combo section would be unrelated. Use the calculator for progress targets and the focused guides for chest or eagle observations.

Change log

Launch baseline

Latest change: the August 29, 2026 launch version replaced generic preset tiers with a player-input Skill Tree comparison because no reliable node dataset was available.

Questions

Tier list FAQ

What is the best Skill Tree upgrade?

No current node-level values were found in the public pages checked. The best choice is the compatible option that produces the strongest measured result for your current goal.

Is this an official tier list?

No. It is a player-input comparison that shows its arithmetic and does not claim a universal game ranking.

Can I compare different rate units?

No. Convert every result to the same unit and use the same test length before ranking choices.

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